bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Fri, 10 February 2012 at 3:21 PM
Quote - Hi bagginsbill
Please, explain that for a beginner - how to make simple freckles and/or spots with VSS (In Poser Pro 2012)?
I used the manual as far as my understanding) Unfortunately I do not know very well English.
What I did: Load v4, load texture map on v4, load VSS_PR3_AO, load vssMainButtons.py and make synchronize. Now open material editor (with selected "VSS_Skin_Shader_PR3_1" in scene)
What should I do next? (If you can explain on the points)
I would love to help out but I'm overwhelmed with work that must be done immediately.
First thing is I would not use the PR3 skin shader with PP2012. I'd use one of the new ones I posted at RDNA.
I posted a thread about elderly skin, which creates age spots. With appropriate changes in color and size, you'd get freckles instead.
That thread is here:
http://www.runtimedna.com/forum/showthread.php?64446-Elderly-Skin&highlight=elderly
You want to create that kind shader in Template Skin.
But not literally that shader. I'm just saying that it demonstrates how to use spots nodes to make spots in skin. You'd actually want the S+B shader that is already set up as a template shader for VSS.
If you want to make your own template shader, it is basically the same as creating any shader, but you leave the images blank, and you must get the nodes named correctly. This can be done pretty easily. You attach images to the poser surface color, bump, etc - for the places you will need image. You then go into the VSS Designer and press Auto Rename Images. Then you build your shader with those named components.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)