Forum: Poser - OFFICIAL


Subject: Mini Tutorial for Converting Clothes for V4-WM

Vestmann opened this issue on Jan 26, 2012 · 64 posts


Cage posted Fri, 10 February 2012 at 3:21 PM

Quote - I just hope it only ignores the extra bones, instead of deleting them |:

The process shouldn't delete any actors from the figure.

Quote - OK, thanks for the replies!  I was thinking it was automating THIS PROCESS as well, instead of just converting.  Still very cool!

If only we could automate that one!  Two problems would be the lack of Poser Python access to the Setup Room and the necessary use of the Morph Brush in the process at the link.  In order to reproduce the "no poke" process being applied via use of the morph brush, a script would need access to some fast 3D math routines which Poser Python does not offer.

I would really like it if the Poser team would give Python access to the process which underlies the built-in "Copy joints from" feature.  This can obviously correlate two dissimilar meshes, and very quickly.  Open it up to us and we can use it for morph transfer between incompatible meshes, no-poke routines, all sorts of things.  And all of that could be fast.  Opening that functionality to Python would be a huge thing for scripting in Poser. 

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.