Gareee opened this issue on Feb 11, 2012 ยท 48 posts
bopperthijs posted Sat, 11 February 2012 at 2:13 PM
Be sure the V-direction of the displacement map in Zbrush is right way up. I made that mistake several times. You can check that in UV-mapper.
Best regards,
Bopper.
-How can you improve things when you don't make mistakes?