lucstef opened this issue on Aug 28, 2001 ยท 4 posts
lucstef posted Wed, 29 August 2001 at 3:36 AM
Petunia: Nance is right, my program never cancel or overwrite the original maps but copy the new map with the old name of the texture associated with the single body part. Nance: at first you need to select every material and made it white, and then assign the generic texture (I think I'll provide a MAT pose for that), so you will change materials only on one character; the interesting part is to save the final work...I haven't thought about until now, I'm a "load, setup and render" man... :-))) I don't want to write python scripts, because I want to let 4.0.3's users to use this utility; just wondering how I can save works like this (text files managing is the key, but you have to close the scene in Poser...). Stay tuned.