Gareee opened this issue on Feb 11, 2012 · 48 posts
Gareee posted Tue, 14 February 2012 at 9:43 AM
Did you do a seperate normal map for minute detail? I'm justwondering how you managed to get displacement and normal maps working together without doubling up the entire overall displaced apperance.
I'm not sure that additional memory overhead would be good for the projects I'm working on, but it might come in handy in the future.
Way too many people take way too many things way too seriously.