Subject: Material Room, Nodes & Shaders - Tutorials and Discussions (Bookmarks - Updated)
Acadia opened this issue on Dec 06, 2007 ยท 217 posts
bugatti posted Wed, 15 February 2012 at 3:55 AM
Please, I am trying to get a texture based on a jpg (an ivy, a texture and a corresponding transparency map) applied to a curved surface, but no way, it always splits the image on single polygons. Is there a way to achieve continuity?