Snarlygribbly opened this issue on Feb 01, 2012 ยท 84 posts
Snarlygribbly posted Fri, 17 February 2012 at 1:08 PM
Quote - SG - remember it's time for you to use matmatic?
Hi BB.
I've been playing with matmatic quite a bit. I'm very impressed with it: simple to use and remarkably economical in terms of the amount of code needed. I know people have made some jokes about it (in good humour, I should add) but for me the code is elegant and simple. I like it.
I will certainly be using it for future adventures in shader construction.
However, with all the other projects I have on the go at the moment I haven't the time or the inclination to use it to revisit projects which, for me, are finished. It's a tool for future projects.
Also, especially in respect of the EZMetal shader, I don't want to step on your toes. I know your metal shaders will easily surpass mine in flexibility and accuracy, but nevertheless the EZMetal shader would probably be 'good enough' for many people and therefore cut down on your market potential, and I don't want to do that. I'll be one of the first to snap up your shaders when they're released :-)
Thank you for matmatic. As soon as I've got some other projects finished I'll be having a serious look at it, but first impressions are pretty good!
Free stuff @ https://poser.cobrablade.net/