Forum: Poser - OFFICIAL


Subject: EZSkin and wet skin

Starkdog opened this issue on Feb 17, 2012 ยท 10 posts


JoePublic posted Sat, 18 February 2012 at 12:02 AM

The specularity droplet map is borrowed from SkinVue 8, but any seamless water drop map would do.

Or a procedual noise/spot shader.

It's connected to a second blinn node that is plugged into alternate specular.

The main blinn settings of the EZSkin shader were raised, too.