jonnybode opened this issue on Feb 19, 2012 · 14 posts
jonnybode posted Sun, 19 February 2012 at 9:32 AM
My background with gamma do look weird too now that you mention it :-)
I use Ambient oclusion on my render cube and my point light looks like this.
So the Gradient bump value is only on/off (0/1), thats good to now.