PrecisionXXX opened this issue on Feb 18, 2012 · 16 posts
hborre posted Sun, 19 February 2012 at 12:36 PM
If you are concerned about distant detail, do this:
reduce the diffuse_value for the texture very low. The diffuse texture will reflect less scene lighting. And to soften the detail further, place your texture filtering to quality on the image node.