Forum: Poser - OFFICIAL


Subject: Vampires in My Runtime

shorterbus opened this issue on Mar 01, 2012 · 12 posts


aRtBee posted Sat, 03 March 2012 at 3:15 PM

is this just an angle-of-incidence = angle-of-reflection thing? Then the normal of the mirror should point to something in the middle of Vicky and the camera. Just try it at home, with a real girl and a real mirror. It's basic optics / geometry.

As the material is concerned, I don't know why one should have reflection = 1  AND Specular = 2 as all channels together should not exceed 1 in the first place. I would say: reflection = 0.95 + specular = 0.05 and the reflection color might be a bit cyanic dus to the glass (again, try this at home; put a colored object in front of a mirror and compare the colors).

 

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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

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