monkeycloud opened this issue on Mar 03, 2012 · 25 posts
wimvdb posted Mon, 05 March 2012 at 4:08 AM
I am using Windows 7 64bit with PP2012. So the limits are the same
For Lux you have to convert the Poser materials to Lux compatible materials, which does not translate well if you have more complicated materials. I don't know if a new version will change that. Lux is also a slow render engine on normal CPUs due to its desigen. GPU rendering makes it faster, but I have not tried this.