Forum: Poser - OFFICIAL


Subject: OT?? Looking for some game-changing products

RobynsVeil opened this issue on Feb 28, 2012 · 218 posts


monkeycloud posted Wed, 07 March 2012 at 4:57 AM

Maybe things have gotten a bit frayed towards the end of this thread? ;-)

Moriador, personally I did get your earlier point about V4's elbows.

In my understanding, that's not a V4WM issue though so much as its an inherent limitation of the V4 mesh... and as Phantom3d Mike said, that was simply not something they could make distributable modifications to, as part of the weight-mapping injection package....as obviously V4 and her mesh is Daz's baby...and they needed to work with the existing geometry in that respect.

The unrelated "Perfect" line currently highly visible in the Renderosity marketplace aims to address such issues in the OLD V4, via morphs... but its also implementing all sorts of animated morphs apparently.

There's substantial overlap there, as I now see it, with what weight mapping achieves - and weight mapping resolves the core posing issues much more profoundly than morphs and with less overhead, as I understand it.

The weight mapped solution works better with conforming clothing too I think?

Posing the weight mapped V4 is like working with a whole new, much more fluid character, in my experience.

But, in my very humble opinion, much more subtle, add-on morphs are probably what is needed now, which are specifically designed to enhance the weight-mapped V4 mesh, in the direction of still further cosmetic refinement... a kind of "V4WM Morphkit" add on perhaps?

Mike and the guys who have done the heavy lifting, re-rigging V4... and have done such a great job making the injection scripts work really well, for both V4WM and the Outfitter, don't need to worry about this though... they really shouldn't concern themselves too much with the above...  I don't think.

Michael 4 WM and so much more beyond, is what people would love to see coming from the Poser Place team now I think?

The idea of doing further, morph-based enhancement is "after-market" relative to V4WM in my view and could well be done commercially... perhaps the guys doing the "Perfect" line should move onto this next? Just a thought...

Seeing a V4WM targeted offering from the likes of them would be great for marketplace exposure for V4WM no?

This is my view as a content consumer rather than as a potential content creator.

As also suggested here too, a lot of further subtle enhancements could now be made via a new set of more cutting edge displacement / normal / bump textures too... that could add great value to the Poser Place WM packages and help generate more buy-in?

As lmk suggested to me, over at Poser Place would be the place to contribute on such things... and for anyone to contribute their views on what should and shouldn't fall within the Poser Place team's remit. I've registered there... still catching up on everything under discussion there to see if I might find anything I could contribute to personally and just taking in all the great stuff happening there :-)