madmitch opened this issue on Mar 06, 2012 ยท 24 posts
LBAMagic posted Fri, 09 March 2012 at 2:57 AM
If you have an item with transperancy / opacity map (such as hair / eyelashes) applied to its Surface then Uberenvironment render times will be even longer unless you apply UberHair Shader first to the item's Surface. Or in the item's Paramater tab turn Cast Shadows to Off.
BTW I used Lantios Lights 2 (from Daz store) in my above render.