Forum: Poser - OFFICIAL


Subject: rival Vray with P12? Dosch

MistyLaraCarrara opened this issue on Mar 02, 2012 ยท 63 posts


bagginsbill posted Fri, 09 March 2012 at 3:28 PM

The most important shader that I used in the scene is BBGlossy. You can find it in this thread:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2812046

in the post made Sep 29, 2010 3:32 PM.

Of all the uses, the most important is the floor.

The attached image shows how I configured it.

Before changing it, I selected the existing color map and copied that into the clipboard. Then I loaded BBGlossy, and pasted the image back.

Then I connected it to the BBGlossy PMC:Color node, which should be white. White times whatever you plug in = whatever you plug in. Got it? White = 1. 1 times X = X.

If you want to "stain" the floor, change that color from white to orange or brown. Exciting options!!

Then I adjusted IOR, Reflectivity, and Blur as you see.

Floors are walked on. Floors are scuffed and dusty. They are not perfect reflectors. The realism here comes from subtlety, not overt in-your-face reflections.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)