dreamcutter opened this issue on Mar 09, 2012 · 18 posts
dreamcutter posted Fri, 09 March 2012 at 8:52 PM
Thanks for the responses. I need to better explain. Yes, its a new character model. A new rigged & textured quadroped. A pig/hog. I'm may be misinformed about using a Pz3 over a PZ2 however my intent was to strip down the PZ3 for the base character. I also include the varous PZ2 poses and morphs. A bit of back research and looking into the OLD refrences Secrets of Figure Creation P5... I see that they refrennce PZ2. SO PZ3 is whole scene - ok. I can test and try Pz2. Why I chose the PZ3, cause its what you get when you save teh file, and what Vue imports. Pz3 edit etc seemed to point me to this file as the main content manager for the runtime. Again Im probably wrong... I accept experience here. If someone is interested I can post a link to the file to mess with.
With respect to adding the runtime to the liibrary - well I am creating the runtime zip package from a dummy runtime directory folder set off the root of the drive. When I test the zip package I unzip with Winzip into a PRE loaded library runtime that doesnt include this product. I purposly set teh PZ3 with relative file referances so you can install it to any loaded runtime. (right?)
HISTORY: I made this in ZBrush it was painful getting it into poser...argh grouping and mesh tearing...to seperat obj or use a single mesh polygrouped... yada yada - head bang...then rigging nightmares and trying to get JPs and weightmaps tweaked to handle a hambone (Yikes!) thats A BROAD Mesh to crush lots of retopo detailing there... then the low poly versions. Create a walk BHV and poses. OK so near at the eend of th workflow and WINZIP and packaging are giving me fits. Arrgh. Now that was fun wasnt it.