Forum: MarketPlace Showcase


Subject: SimOne Merchant Resource Discussion

corinthianscori opened this issue on Feb 20, 2012 · 252 posts


corinthianscori posted Sun, 11 March 2012 at 9:53 PM

> Quote - Hey Spookie ... > > Hey LunchLady ... > > Hey Corinthian ... > >   > > I am loving this set so far ... my fae looks way better now, and hopefully it will help get her accepted into my little store here ... but I got a few questions since you didn't have al ot of info with the product. > > **I saw the fae in the gallery; she looks great! The SSS really makes your creation sing!** > >   > > Which nodes are ok to mess around with? > **all of them:P Have a blast. Tinker, alter, add or subtract at will.** > Like colours and settings ... and your make-up setting are for the Pro .... but what if I am using the basic mode? > **The makeup I used in Pro is really a two-color image with shades of red ranging 100% to 2%. I used Poser's math nodes to convert that same image into grayscale, invert that...and then used a Blender or Math(Multiply/Add) to combine the makeup map with the bump shader. Same Blender trick used to combine the makeup with the specular bricks so the skin stayed smooth and soft and the makeup looked dry and cracked.** > > > > I understand about things being on whilte, thats easy enuff to do***thumbs up!*** ... but what is the set up in that mode? > **I've attatched an image for the basic setup of makeup. Most people use a PNG image though; that type of image can handle transparency, eliminating the white background all-together.** > > Do I need to use the basic SSS for things like eyes, nails, and full body art as well as lips and make-ups? What about a skin effect like sparkles? Any different set-up for lashes? **(I think I covered this one a few posts down) But, basically, only flesh gets SSS when it comes to humans. Hair doesn't count as flesh this time. Unpainted fingernails do have SSS occuring in real-life, but the darker/thicker the paint applied to them the less light comes through(eliminating the need for SSS calculations at render time.) Imagine being in a car with the windows up. Light goes through clear glass just fine. Now imagine someone painted the glass with honey(like nail gloss). Less light comes in but you can still see shapes outside the window - SSS still occurs. Now, imagine the windows are painted with black house paint(black nail polish). No light gets into the car; there's no need to bother using SSS at this point since light is not penetrating the paint. No light, no SSS.** > > **One last note: if you dont expect your customers to need SSS, its fine to remove it. I mean, how often do you see renders with V4 smiling AND her teeth are showing? Most of the time, no one needs SSS on the gums or teeth because most people keep V4's mouth closed...not to mention the SSS renders "blue mouth" if her mouth stays closed and her teeth/gums are still marked Visible in the render.** > >   > > Sorry for all the questions .... but I want to get the full effect with this, without killing a customer base with killer long render times LOL > >   > >   > > Katt