corinthianscori opened this issue on Feb 20, 2012 ยท 252 posts
corinthianscori posted Mon, 12 March 2012 at 9:38 AM
Quote - Dumb pics ....
based on the Material Room screen shot, your Specular_Value channel is turned "off". Try making it a "0.5" and see what happens.
I got some candy! My friend brought Snickers! SWEET!
SO...I think if you make the Softness in the Reflect node a "0", you'll get nicer results. Also, if you don't want the SSS, you can just plug the flesh map straight into Alternate_Diffue. Then again, I may have misunderstood:P