AmbientShade opened this issue on Mar 10, 2012 · 102 posts
Teyon posted Tue, 13 March 2012 at 6:56 AM
Quote - Yeah.
I'm sure it has a lot to do with what it is though, and the demand for it.
The male market is much more of a niche, but at the same time there are plenty of people who do work with males and need content.
There are a lot of factors to consider and methods to generate more interest. I think the quality demand of male oriented content is also a lot higher than the female market, which would have a lot to do with it too.
It just seems rather strange to me, as on the other side of CG, in character artist forums like zbc, cgsociety, conceptart, polycount, etc, you usually see a lot more male characters than female, or at least it is much more balanced.
Here's my take on it, it's MY opinion only, so please take it that way:
There is a double standard in the Poser community and a general lack of effort and interest. Female models are morphed to no end by vendors and community members, often resutling in entire product lines being created around the morphs. Why can't the same be done for the CURRENT batch of males? Why does the community seem to think that male models have to be spot on from the outset or they won't bother using/supporting/buying content for them?
You all have seen Alyson, correct? The majority of you felt she wasn't particularly attractive despite the plethora of facial morphs she came with. She was just assumed too ugly to make content/character morphs for. One artist comes along and challenges that idea and suddenly, Alsyon's not so bad anymore. SO WHY CAN'T WE DO THE SAME FOR ANY OF THE MALE CHARACTERS ALREADY ON THE MARKET? Simple. Vendor perception. Vendors think that type of content won't sell. Users can't buy what vendors don't make and thus we're stuck in a cycle of "I don't want to take a risk".
The thing the vendor community doesn't seem to have a handle on is that people buy what you tell them to buy. Get enough folks in your corner saying how dope a male morph for Apollo is or how awesome a texture set for Ryan is, back it up with a render or two and you'll have your sales. Just look at Anastasia and how word of mouth and a few renders was all it took to make Alyson, a character EVERYONE owns already and who has the most built in morphs of any character, cool to own. Now everybody's Anastasia crazy and that's due in no small part to one person taking a risk on a character nobody thought was popular.
So you want to know why there isn't more content out there for men - and judging by some of the content for women, quality isn't always important - it's totally because the vendors tell you it won't sell and they don't bother making the stuff. Self fulfilling prophecy that. There's a film quote that I'm going to paraphrase here: "If you build it, they will come." If you don't, there's nothing for them to buy/make renders of. Who's to blame in that scenario? The user for not buying something that doesn't exist or the vendor for not making it? Yup. So wake up folks. You want more males - well you already have a bunch - just learn to work with the ones you have and don't be afraid to take a risk on creating new stuff for them.