SteveJax opened this issue on Feb 04, 2012 · 133 posts
SteveJax posted Tue, 13 March 2012 at 12:35 PM
Quote - But there is a little script that reads the figure and returns the material zones. However, manually assigning the shaders is a matter of personal taste and practicality. It would be a bigger headache to undo a wrong assignment.
No it wouldn't. It's just a text file and you'd only have to change maybe one or two wrong assignments in most cases being the cornea/eye material zones.