GaryChildress opened this issue on Mar 11, 2012 ยท 53 posts
LaurieA posted Tue, 13 March 2012 at 9:38 PM
Quote - I keep getting lines where my UV map coordinates were cut out. Is there a way to get rid of these? I'm using Poser 7 with Wings 3D models.
You have to match the area around the edge of the emblem with the pixels on the other side of that cut. If you can't do that, then weld the emblem section back to the main helmet and map the helmet as one piece (well, two. Personally I'd cut down along the helmet edge). You really need to keep seam matching in mind when you're uv mapping. That's why on most figures the cut on an arm is down along the bottom or the leg cut is on the inside...always on in a place where it will be the least noticeable. Either way, if you want it to be invisible you need to blend those pixels on either side of the cut.
Laurie