onimusha opened this issue on Mar 12, 2012 · 137 posts
vilters posted Wed, 14 March 2012 at 5:23 AM
What is your point?
I see your render examples.
But I like to render humans. Normal human figures that is.
Not 1 in a 10.000 looks like what you show.
To build "humans" you need around 6000 to 8000 Poly's.
Take a look at this example at 6.400 poly's.
Look at the multiple promo pictures.
They clearly show that:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/536626
i add a screengrab from the above.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!