Chaosophia opened this issue on Mar 14, 2012 · 21 posts
RobynsVeil posted Fri, 16 March 2012 at 12:51 AM
Quote - I was able to get the data from the cylinder primitive from Poser7 after I ran the matmatic compiler.
I'll have to admit defeat: your statement has me completely baffled.
Matmatic is a Python script which compiles Python code in small pure-text scripts with an .mm1 extension into Poser materials or shaders. The script contains specifically designed objects and methods for matmatic.
For example, consider this example from the pdf:
def makeSurface():
surf = Surface(IColor(255,0,0), .8, 0, 0)
return surf
makeSurface()
"Surface()" is a method designed by matmatic's developer to reference that big node that you see in all surface shaders in Poser. This code creates a red-coloured (diffuse) surface material. No obj is looked at ... this is about materials, not objects.
The generated mt5s can be applied to material zones just like any material file in your material library. Matmatic has nothing to do with objects at all. And your skinVue code sounds like Python not related to matmatic.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]