Mariny opened this issue on Mar 15, 2012 ยท 18 posts
vilters posted Fri, 16 March 2012 at 5:06 AM
For the lashes.
Anything that you put in transparancy, bump or displacement have to be set at gamma 1(ONE) => Do not use the option "Set to render Gamma" in the shader when you load the transmap texture. Use the manual selection and set Gamma to 1.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!