Rosemaryr opened this issue on Feb 12, 2012 · 39 posts
Cage posted Tue, 20 March 2012 at 9:56 PM
Quote - could the fact that the skullcap isn't at zero position?
Umm. Possibly? Whatever is happening here is a Poser oddity, not something the script is overtly causing. At least as far as I understand things. Possibly when dynamic hair settings are altered the affected hair groups will jump to their default world space location, regardless of the positioning of their parent object. That's my only guess about what's happening, at the moment. If that's what has happened, then the problem is somewhat similar to what I've seen when trying to use dynamic hair with a morphed skullcap prop.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.