MistyLaraCarrara opened this issue on Mar 21, 2012 · 41 posts
willyb53 posted Wed, 21 March 2012 at 12:40 PM
position/scale the tattoo to fit the uv map where you want it
using color math (multiply) the existing texture and the tatoo
also you can use the free shaderworks utility to go across seams
http://www.runtimedna.com/Advanced-Shaders.html
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