JAFO opened this issue on Nov 10, 2000 · 28 posts
Redfern posted Wed, 21 March 2012 at 5:30 PM
It's actually a set of 3D procedural nodes (no actual image maps) plugged into the color, specular, bump and displacement channels.
Care to guess the mesh I used for the main bulk of the creature? The answer may surprise you. ;-)
Sincerely,
Bill
Tempt the Hand of Fate and it'll give you the "finger"!