Attached Link: http://www.e-onsoftware.com/resources/?page=updates
From today:
Vue 10 Infinite - Build 10008789- BETAThe following is a list of bug fixes and improvements included in this update:
Publishing Date: EEF: 03/22/2012
- Fixed the application of the option "Forbid Atmosphere animation" to the sun and to the cloud layers.
- Fixed a possible bug preventing to animate directional lights not pointing at the camera.
- [Material editor] Fixed the flat color mode which was not working with animated materials.
- Fixed the "File Open" panel to select a Vue object which did not show its preview.
- Fixed an autosave crash when using images with very large names.
- Fixed dynamic ecosystems failing to render at high-resolution (on finite terrains).
- Fixed a possible problem of Dynamic EcoSystem in Spline Effect: no dynamic population during render when Cut out other EcoSystems is active.
- Fixed a crash with massive standard terrains + displacement + dynamic EcoSystems.
- Fixed a potential crash when removing a copy of a displaced mesh from a scene, and then undoing this operation.
- Fixed loading of the "romenade" scene with shader engine.
- Improved compatibility with Old stones from Vue 5 and before.
- [Python] Fixed the python_AddVolumeCloud function.
- [Standalone Renderer/RenderNode] Fixed a slowness of the standalone renderer on machines with monocore CPUs.
- [MacOS only] Fixed the inabbility to select a custom preview (current/keep/custom) when saving a VOB.
- [MacOS only] Fix potential issues with "File: Open" or "File: Save" panels.
Mazak
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