Forum: Bryce


Subject: Problem With Bryce Lights

FranOnTheEdge opened this issue on Mar 21, 2012 ยท 24 posts


FranOnTheEdge posted Mon, 26 March 2012 at 9:29 AM

Clay, can't be images or textures, as I put the same texture (mouldy skin) onto the sphere, and that reacted totally as expected:

Texture On Sphere

Dyret, Clay, Yes I think it is to do with groups, it's incredibly fiddly, and doesn't always work, but now and then if you ungroup an object with more than 1 texture (grouped even if you didn't group it yourself, (Bryce does the grouping on import)).

It does seem to be quite temperamental though, and what's worse, is that once you exclude an object in one light it seems to be excluded in the other light, even if one is a radial and one is a spotlight.

The other two big light sources in this scene are made up of multiple radials grouped together, into 2 groups - one for each 'sun-light' - but they don't seem to be affected by the exclusion in the spot or the radial - is that perhaps because they are themselves grouped?

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