MacMyers opened this issue on Mar 26, 2012 · 20 posts
Tomsde posted Mon, 26 March 2012 at 9:51 AM
I have Vincent Parker and the I think he renders fine--we're going to use tight close ups I don't think it matters how many poly's he has. The texture map makes more of a difference--if it's a good map with decent resolution the character will still look good.