MacMyers opened this issue on Mar 26, 2012 ยท 20 posts
mrsparky posted Fri, 30 March 2012 at 8:36 PM
Well he certainly ain't dead Jim :) VP has released a new figure based off the VP guy base... http://www.vanishingpoint.biz/productdetail.asp?productID=2184 Plus permission has been given for a bunch of zbrush folks to work on the base mesh in two ways. 1. Sculpting new heads-body parts within zbrush. 2. Using scans from Zil's 3dscanner and combining them with the base mesh to form things such as animrophic creatures. ..both of which means the potential here for some amazing new monsters is well..pretty amazing :) Obviously if someone wanted to critique this approach. 1st thing they'd say... "But he's low poly and zbrush models and 3dscans are not." Normally that would be right, but not here. This is a way different approach. For the figures based off VP guy, these will be kinda like Daz's mil figures, the majority of the body mesh will remain light and the head will have more detail. I'm not going into the how-2 here, it's complicated and after 3 months and 12 people, theres still a few issues to resolve. But I can say it works. On the test meshes, the zbrush gurus have got 3dscans of 70-80b down to 5-7mb. They've kept great detail, got a nice clean poly-structures, no scan holes, have good mapping and grouping. Plus once it's all sorted then that knowledge will be made public for everyones benefit. Something thats never seen in the poserverse before.