Forum: Poser - OFFICIAL


Subject: OT.. a hi res future option

richardson opened this issue on Apr 01, 2012 · 10 posts


kalrua posted Sun, 01 April 2012 at 10:34 AM

Quote - I'm not much of a nerd so I did not see this until recently but looks like our boys down under have stepped out of the box altogether. I think this was in 3DSMAX. The little filmette explains it all..

 

Vaporware

http://notch.tumblr.com/post/8386977075/its-a-scam

http://nwn.blogs.com/nwn/2011/08/is-the-future-of-immersive-3d-in-atoms-euclideoncom.html

http://kotaku.com/euclideon/

Quote:

"It is a SCAM!

John Carmack explains why this is useless crap for gaming in an interview with PC Perspective.

The landscape they show in their demo is ridiculously repetitive, though already one year ago sceptics explained that this hinted at one of the greatest shortcomings of UD. Euclideon had one year to prove their critics wrong. They didn't.

Euclideon wants to make people believe that their engine can do higher resolution than other voxel engines. But resolution on voxel engines is limited by storage and RAM capacity for everyone. And as entropy sets a limit to compression, Euclideon also can't do anything more there than others.

So to prove their "unlimited detail" claim they designed this repetitive landscape, that can easily be compressed.

But they can't do trillions of voxels with a artist-designed map.

To put it short: They are no way better than any polygon based engine and they are much worse than other voxel engines like Atomontage."