Forum: Poser - OFFICIAL


Subject: ever get hair dynamics to actually work?

JAFO opened this issue on Mar 31, 2012 · 61 posts


JAFO posted Mon, 02 April 2012 at 12:09 PM

 i think... and its just personal observation... simulation is a seperate process to be done after styling is completed and is controlled by the simulation settings, simulating to get initial drape seems to be helpfull, though it does tend to complicate styling as the strands all settle together and are hard to seperate for individual shaping, using large groups also complicates things IMHO, smaller groups are easier to control and lead to finer detail....

heres an example: its better to make a group that drapes in front of the shoulder and a seperate group that drapes behind, because when interpolation occurs (show populated ) the interpolated strands go through the shoulder and doesnt look very good ,seperating the direction prevents this, the same applies to hair parting you need a left and a right or whatever .... after shaping  use the bake script  to lock everything into the initial state and if you leave the hair room and use the morph tool to better define shape and detail , bake again and delete the morph created by the morph tool( if you dont delete the morph the morph is added to the new shape)

im finding styling to be the easy part, the devil is in the simulation settings....

 

:O)

Y'all have a great day.