Acadia opened this issue on Mar 30, 2007 ยท 181 posts
mysticeagle posted Tue, 03 April 2012 at 5:08 AM
i thought it was about time i had a crack at diamond rendering with my new poser....i've downloaded bekkos' diamond and read this thread top to toe, but i think i'm missing something, two points elude me, firstly i presume bb was using the old lapi diamond prop and looking at the screen shot of the top mat on the first page of this thread, i see there is edge blend_2 included in the mat, but no edge blend_1, and if this is indeed correct is the mat purely applied to the top mat or to both top and bottom, secondly with the bekko prop having just the one mat surface i presume the diamond shader works for that as is....sorry to rehash this old thread but ive googled all morning but cant find a more sensible discussion thread........oh yes one last thing, lighting, skydomes/spots/caustics etc, does all remain the same in pp2012 or is there tweaking to be done?
OS: Windows7 64-bit Processor Intel(R) Core(TM)
i5-2430M CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical
Processor(s) 6GB Ram
Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
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