Forum: Poser - OFFICIAL


Subject: Un-triangularizing meshes

Anthony Appleyard opened this issue on Nov 12, 1999 ยท 8 posts


Foxhollow posted Fri, 12 November 1999 at 8:21 PM

hmmmmmm..thanks, Bloodsong... Looks like all the Poser meshes are composed of quad faces...I never noticed before...guess I never thought Poser would use something this crude! there is no possible way these meshes could be better using the same vertexes unless ith render is "bending" the quad faces into triangles. AA...what do you mean by "spoiling the appearance"? how could this be so? If the surface is flat...though, not many in Poser, this could be a saver. The whole face thing here IS interesting...hope I didn't sound too gruff... Fox