AgentSmith opened this issue on Apr 06, 2012 · 39 posts
skiwillgee posted Sun, 08 April 2012 at 12:33 AM
The question: It would be nice if the booleaned cuts had a machined out look that had some tell-tale mill marks on it, sort of like a drill or milling machine might leave. How can I make a bump channel image to achieve that or use an existing proceedural??
Side note: adding even the slightest fraction value to the displacement channel crashes my machine. Memory problems?