Forum: Poser - OFFICIAL


Subject: Show us Your EZSkin.XML Edits!!

SteveJax opened this issue on Feb 04, 2012 · 133 posts


wimvdb posted Mon, 09 April 2012 at 5:40 AM

Is it possible in the next version of EZSkin to allow for some wildcard in the obj name for the target figure?

Genesis uses a random name for its obj file in the style of "Genesis_long_random_number.obj" which is different for each export.

The material zones are almost identical to V4 except it is missing 1_EyeSocket, 1_EyeBrow and 7_EyeSurface.  If you use a material collection from V4 into genesis and choose not to add new material zones it will actually work. I use this trick now to get EZSkin to genesis (save mc of genesis to library, apply to a v4, EZskin it, save as mc and apply this to genesis). It would be nice to be able to do this directly