Forum: DAZ|Studio


Subject: Why does the silhouette of a rendered SubD'd prop not match the SubD'd mesh in t

3dcheapskate opened this issue on Apr 13, 2012 ยท 6 posts


3dcheapskate posted Sun, 15 April 2012 at 8:13 AM

Spoke too soon! Just found the SubD in DS4! (Scene tab, little arrow in top right corner > Edit > Convert To SubD). The middle sword renders properly in DS4 (i.e. it matches the SubD'd mesh).

Shame, the 'unrobustness' of the DS3 SubD rendering made the sword look really nice!


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).