Jules53757 opened this issue on Apr 15, 2012 ยท 16 posts
Medzinatar posted Sun, 15 April 2012 at 5:20 PM
I was finally able to duplicate your problem.
For me it happens when you use gamma correction in render settings without correcting the gamma to 1.0 in bump, displacement, and transparency maps.
Also using PP2012 64bit SR2