flibbits opened this issue on Apr 18, 2012 · 2 posts
flibbits posted Wed, 18 April 2012 at 12:39 AM
Thank goodness found the problem. For some reason the saved character had a mis-applied morph. It was one of Trekkiegrrl's M4 younger morphs, cheeks softer. When originally applied it applied in a strange way. The dial at 1 applied it at a strength as if the dial was dialed to 6. To apply it as if it were 1 the dial had to be at -4.
After re-loading it was acting like a normal dial. 1 meant 1. So at -4 it was radically "un-applied". That's why the chin was pulled up and in towards the neck.