MatCreator opened this issue on Apr 18, 2012 ยท 39 posts
MatCreator posted Wed, 18 April 2012 at 1:41 PM
Now I totally get you on being able to follow/seperate what's going on between the color and normal map (as you guys can see I use the color map w/ a hsv node to remove the color and set the color map to a bw image for a bump map), but as the creator I know that the image is not showing right...
The red veins are cracks/recesses in the skin, and "should" show as such, but I'm not getting anything like that visually. After fixing the materials a bit however, I do see that the bump map is having some effect, and that's good...
Sam, when I get the normals working I will take your advice and apply it for the displacement.
Of course, this could all be for nothing, maybe I have a misconception of what I "should" be seeing in the 1st place =/
Anyways, I have added a texture to the stage prop and added BB's vss outdoor "field" light preset... Still no cracks as expected...
There are 3 kinds of people in the
world. Those that can count, and those that can't..