mrsparky opened this issue on Apr 03, 2012 · 112 posts
seachnasaigh posted Thu, 19 April 2012 at 8:45 PM
Miss Nancy, I'm making a containment box, with the near wall missing to allow for the camera; this wall has been replaced with a low-intensity (but large surface area) emitter, so that issue is covered.
Could you elaborate on using high dynamic range images (how to? benefits of?) Sounds like something I should be using. :P
Sparky, you won't see the IDL tick-box in the render settings until you go to the manual settings.
Your visible lights look good, but yes, it needs extra pieces for the emitters and aurae. I already have them modeled up, UV unwrapped, and parented to your model. I'm experimenting with an animated procedural material for the aurae. Cameron is grinding out a test render now.
Oh, and RunZip is one of D3D's Poser utilities. Basically, it's a zip/unzip app, but one which is specialised for packing Poser content. It cleans file paths, gathers all dependent files (texture images, OBJs, morphs) automatically, and generally automates what would otherwise take several tasks to accomplish.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5