Forum: Poser - OFFICIAL


Subject: How hard would it be to get these characters into poser

estherau opened this issue on Apr 18, 2012 · 23 posts


vilters posted Fri, 20 April 2012 at 9:24 AM

Oh, oh,
They can be mixed and blended and dialed up and down, or blended at wish.

In displacement, connect a blender node, and put 2 different displacement maps in there.

Example; one muscular and one skin detail displacement map.

Use the blender to mix the first with the second as much as you like.
From 1 to 0 and the second goes from 0 to 1.
Setting the blender at 0.5 will give you half of each.

And the strenght of the lot can be controlled via the value you put in the dispacement.
Want more control?

From displacement, connect a blender node.
Connect a HSV to both blender inputs, and put your displacement maps in the HSV nodes.

Now you can control Hue, Saturation and Value of each displacement map before it goes into the blender. => And onwards into the displacement.

But you are correct.

No body makes or sells displacement maps.

;-) It is a Do-It-Yourself thing. ;-)

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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