GeneralNutt opened this issue on Apr 22, 2012 ยท 19 posts
shuy posted Mon, 23 April 2012 at 3:44 PM
I think that I use default poser units, but this shader use only relative sizes (%). Marble is 3d shader, it works even on meshes without UV maps, but is applied according to "zero pose".
Hmmm. I must change my computer. I still work on AMD and cannot use P9. I see that on your render my shader looks very different.