jamminwolf opened this issue on Apr 25, 2012 ยท 21 posts
bagginsbill posted Thu, 26 April 2012 at 7:07 AM
Now if you look closely in that last render, the "paint" seems bumpy. That is because the whole material gets the skin bump. It should not.
So let's go again. I need to switch to no bump (0) where the displacement happens.
I add another Blender, connect the original bump, and a 0.
You could realize that the second input is 0 and can be done by just setting it to black, but I'm trying to show you the standard approach over and over. Which is:
Add a blender
Connect the original effect to first input
Connect the new effect to second input
Connect the map that switches the effect to third input, and adjust intensity of switching in the Blending value itself (In my case, it was 3)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)