anupaum opened this issue on Apr 25, 2012 · 25 posts
hborre posted Thu, 26 April 2012 at 9:22 AM
Evaluate other factors in your scene. If you are using displacement maps throughout, that will increase render time. If your app can support it use Normal maps or bump. How many lights are present? Those are memory hogs; also increase render time. High resolution on polys? Also a factor.
@ Snarly: you should warn nudity on that link just in case someone is viewing from a work location.