New features of Vue 10.5
Specifically designed for graphics professionals, Vue xStream and Vue Infinite combine a multitude of cutting edge features that easily integrate into existing production pipelines. Vue Infinite operates as a standalone application while Vue xStream works seamlessly inside 3ds Max, Maya, Softimage, LightWave and Cinema4D.
The Vue 10.5 feature set was designed following production feedback from e-on software’s professional users. This new version includes many feature and interface optimizations, leading to a better, faster and more streamlined workflow.
Among other new features version 10.5 includes the following:
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Multiple Vue Camera Import: All Vue cameras present in the scene can be imported to the host application (Vue xStream specific).
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Directional Light Matching: The Vue sun may now be tied to any directional light from the native scene in the host application (Vue xStream specific).
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Spline Roll: It is now possible to add roll to spline keypoints using the local rotation gizmo e.g. to create leaning roads or roller coaster rails that bank along bends.
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Spline Resampling: To complement Vue's Automatic Path Finding, Vue 10.5 introduces Spline Resampling that creates new spline keys while keeping the original spline path to better hug the underlying surface.
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EcoSystem Stacking: Users will now be able to stack EcoSystem instances on top of each other. This new feature is available both while painting an EcoSystem or directly from the material editor.
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Rock Convexity: the Rock Convexity material node changes the look of the rocks based on their actual geometry, for instance to create dirty insets or polished edges.
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TerrainFractal 2: Vue 10.5 introduces a new version of the original Terrain Fractal node with optional stratification. Terrain Fractal 2 generates a higher diversity of natural looking shapes, and rough areas of rocks and cliffs are more convincingly integrated in the relief.
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Deeper customization thanks to new Python functions: Vue 10.5 adds several new commands to the Python library, such as: Add/remove/move spline points or modify spline effects, Add or modify cloud layers, Manage object animation functions, Hide objects from render, Enable or disable dialogs to popup or set callbacks, and a lot more...
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Network rendering improvements: RenderCow CPU affinity is automatically synchronized with the Windows task manager, RenderCows can be paused directly from the tray icon, the scene render size can be overwritten directly via a RenderNode command line...
- Many other improvements such as angular splines, Terrain Color Pattern node, EcoSystem manipulation and customization improvements, Render Stack management improvements, cloud layer dummies grouping and more.
A complete and detailed list of features will be made available at the time of final release.
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