Channing opened this issue on May 06, 2012 · 6 posts
lesbentley posted Sun, 06 May 2012 at 10:12 PM
Quote - I have a figure with ghost bones in it that is crumpling the mesh influenced by the bones once I turn on "Use Limits" in Poser.
Try setting the the min and max limits to a large enough value so that it does not matter whether limits are on or off, eg:
forceLimits 0
min -100000
max 100000