Coleman opened this issue on May 05, 2012 · 171 posts
RobynsVeil posted Mon, 07 May 2012 at 4:33 AM
Sheesh, if you write in C-sharp, Python is going to be a breeze for you ... I mean, even low-intracranial-activity types like me can get the noggin around Python, particularly matmatic (Bagginsbill basically takes the negligible "pain" out of shader-coding).
Looking forward to seeing what you create, MonkeyCloud!
PS: here's fervently hoping that coding shaders is going to be as painless for Cycles (Blender Python) as it is in Poser using matmatic.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]