Coleman opened this issue on May 05, 2012 · 171 posts
wolf359 posted Mon, 07 May 2012 at 11:09 AM
"If I want high end, I fire up Houdini. If you find something that it wont do, chances are good there is a plugin for it, or they are working on it. Anything you can do in Poser or DS can be done in Houdini. The difference is in setting it up. Before someone chimes in and says, "But Houdini cant do Genisis", you are absolutley right. It has a much better system than that already, no need for Genesis in Houdini."
Hi and Thank you
What you just stated above is also true for All of the AutoDesk Apps as well( Max ,Maya,Softimage etc.)
Now if only you could make DAZ realize their Pathetic Folly in trying to get Companies that uses these high end pipelines to shoehorn a "genesis"figure into their productions.
Every time I have tried to explain to them that
the Major VFX &Game Dev Companies have no need for their genesis figures, my post gets deleted over there.
Now they have announced a new "portable" scene format called "DSON":
"DSON is about to be published. After that point anyone that wants to can write a plug-in for ANY 3D program to read the format, to include Lightwave, Cinema 4D, Max, Maya, Vue, Modo, Blender and yes, even Poser."
I still do not understand why DAZ continues to believe those high end Film ,VFX,Game Dev pros have any need for genesis or that a serious programmer who can write Mel script ,for example,would waste one second of his time decoding their External "DSON" Format to get a multi-morphing genesis figure into Maya.
When he can create his won multi-morphing Native Maya Rig as others have be doing forover a decade in Major hollywood creature VFX shots.
Cheers